Monster Speed Values

In the behavior section of the monster data set you can find “Speed Variables”:

Here where you can set the movement speed of each state:


PlayerFoundReaction: The movement speed while playing reaction animation and start chasing.

Chase: Chase Speed after preceiving target and finished the reaction.

Searching: The speed of investigation or search after losing sight on target.

InitialState: The speed before precieving a target while patroling or wandering.

Hit: The movement speed while the monster getting damage.

Flee: The speed when the monster running away from the player.

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