Quick Start Monster Parameters Custom Monster Class Animation Setup Monster Ability System Ability Selector Ranged Abilities Monster Speed Values Patrol Setup State Events Change Perception Settings Applying Damage Getting Damage Play Monster Sound Flee Behavior Custom Behavior Teams Home / Documentations / MonsterAIKit Animation Setup To setup animations for your monster you need three main types of files: Animation Blendspace: Animation Blueprint: Animation Montages: Note: all of them must assigned to the same skeleton. Doc navigation < Custom Monster Class Monster Ability System > Was this page helpful? Yes 1 No 3